Designing and developing multi-user Flash games - my session at FlashBrighton on Tuesday (13th January 2009)
Seb of FlashBrighton / PaperVision / Plug-in Media fame has very kindly invited me to talk at the FlashBrighton user group, so I will be pontificating on multi-player games (like Zwok, above, the game I developed for Bloc/Sony) on Tuesday. Here's the details:
Iain will tell you everything you need know to start creating multi-user Flash games: from a humble high-scores screen to real-time game-play and persistent worlds. He'll show you design and development lessons learned from real-world projects. Specific topics will include:
- Choosing a server platform;
- Sign-up and log-in;
- Community and chat;
- Game lobbies and match making;
- Turn-based vs. realtime gameplay; and;
- A look at which kinds of games are most suitable for multi-user play.
Tuesday January 13, 2009 at 7:00pm
Check out the upcoming page for more info.
Comments
Is there any chance you could film this and post it somewhere? Or just post your slides afterwards?
It sounds really interesting.
Thanks, and good luck.