Designing and developing multi-user Flash games - my session at FlashBrighton on Tuesday (13th January 2009)
Seb of FlashBrighton / PaperVision / Plug-in Media fame has very kindly invited me to talk at the FlashBrighton user group, so I will be pontificating on multi-player games (like Zwok, above, the game I developed for Bloc/Sony) on Tuesday. Here's the details:
Iain will tell you everything you need know to start creating multi-user Flash games: from a humble high-scores screen to real-time game-play and persistent worlds. He'll show you design and development lessons learned from real-world projects. Specific topics will include:
- Choosing a server platform;
- Sign-up and log-in;
- Community and chat;
- Game lobbies and match making;
- Turn-based vs. realtime gameplay; and;
- A look at which kinds of games are most suitable for multi-user play.
Tuesday January 13, 2009 at 7:00pmThe Werks45 Church Road
Hove, England BN3 2BE
Check out the upcoming page for more info.