tag:blogger.com,1999:blog-3717133688018454834.post8541535086253532739..comments2024-01-05T11:00:14.227+00:00Comments on Iain Lobb: Go play Owl Spin right now!Unknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-3717133688018454834.post-42909011023724470992011-05-11T14:03:31.351+01:002011-05-11T14:03:31.351+01:00Well done, Iain, I like how neatly polished everyt...Well done, Iain, I like how neatly polished everything looks and feels. Especially controlling the owl feels really smooth!<br />Also interesting to see how you went about collision detection and level creation. Pretty straight forward.<br /><br />Hope the sponsorship paid at least some of the hours you spent on it, but I guess the most important point is to finally have something done, right? I'm going through the exact same process right now: cutting back on client work in order to do more indie development. First game is ready but not so much luck finding a sponsor... hehe. So I'm currently fixing it up for ports to mobile. Lots of obstacles to dodge but highly interesting!<br /><br />Isn't getting your very first game out the most exciting thing? Can't wait how it's all gonna turn out.<br /><br />Anyways, thanks for sharing, best of luck and keep up the good work!<br /><br />Cheers,<br />MichelMichelhttp://twitter.com/starnutnoreply@blogger.comtag:blogger.com,1999:blog-3717133688018454834.post-48391272178944964732011-05-11T12:42:33.672+01:002011-05-11T12:42:33.672+01:00Thanks for the kind words mate. I still have all t...Thanks for the kind words mate. I still have all the rights, but I don't intend to port to mobile myself any time soon. I'd love to do a deal with another company to port it. Collision detection is done with good old hitTestPoint - the owl's wings have 32 collision points on them that I check each frame against the level and any nearby bats. The level design can them be done straight into Flash. The levels are created by creating a shape and pasting it onto the grey shape and deleting it to create a void.Iainhttps://www.blogger.com/profile/16741682155796102883noreply@blogger.comtag:blogger.com,1999:blog-3717133688018454834.post-82620237210236267482011-05-11T09:40:34.008+01:002011-05-11T09:40:34.008+01:00Hi Ian, just wanted to say I love the new game - i...Hi Ian, just wanted to say I love the new game - it looks nicely polished and I think it could do really well on the iOS platforms (hope you kept the rights to do that).<br /><br />Also - any chance of sharing how you developed some of the curved levels, especially with regards to the collision detection etc.<br /><br />Anyway - well done, you should be proud!<br /><br />Jon...Jon...https://www.blogger.com/profile/08220877115023100351noreply@blogger.com